kingdom hearts choices sword shield staff. Beginner, doesn't matter. kingdom hearts choices sword shield staff

 
 Beginner, doesn't matterkingdom hearts choices sword shield staff  Rod Routes your AP and MP are great but you're going to take a hit on your strength or defense, this one offers the most balanced route or a glass canon route like sword

Ideally I would want to nyx the beginning of the game sword/shield/staff choice, and instead offer these choice by level up. Mysterious Abyss. The weapon choice effects your starting stats and what abilities you learn at whatever level. The back has adjustable straps and handles to allow for many different holding positions. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. This gives you the most items, it gives you high defense and keeps your attack high too. 5 Remix PlayStation 4 . Max AP: 18. WHile Strength and Defense can be boosted manually, MP cannot, so for overall stats, the Staff is the only way for that. So its either pick staff or shield and drop sword. ZeroSora. ago. pick the first 3 to level up quickly the first 50 levels and slowly the last 50. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Sword, Shield, or Staff for Proud Mode? MarshFox 8 years ago #1. 3. Everybody's a Critic. cannon and Karakuri staff in Wild Hearts guide. We would like to show you a description here but the site won’t allow us. For the most part, yes it affects max stats, but only as much as it affects starting stats. When facing strong enemies where supportive abilities (Second Chance, Once More, MP Rage) are very important, you'd want the Dream Shield. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. Make smart choices in the beginning!. i think it was keep the rod give up the sword for strongest possible. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Sometimes zero effort is 100% effortUltima Weapon. Unlike many other RPGs, Kingdom Hearts 2 doesn’t offer a character creation screen where players can choose their stats and appearance. Sora: Default. If you choose Staff, you get magical abilities such as Fire Boost, Blizzard Boost, and such earlier. In KH1 the best choice is to pick the Staff. I really don't remember buying or getting Kingdom Hearts, but I do remember that commercial vividly. you get three AP and two MP starting out and still good attack and defense. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. I can just give you all the info and you can just decide. If you pick staff, you get it at level 90. Leaf Bracer makes you invincible when you use Cure, which is huge. Raises chance of receiving more MP, HP, or Drive orbs. ago. For Kingdom Hearts HD 1. Action Abilities are offensive physical attacks that typically extend Sora’s combos. Staff = Magic boosting abilities earlier. Clear Pooh's Hunny Hunt with at least 100 points. . chaosinuyasha 14 years ago #2. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. But you can farm as many STR ups as you wish so the bonus from the sword is totally useless. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Drako Curved Body Shield. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Other than that, your choice decides the order in which you learn abilities. As per an answer on the KH2. 10,708 posts. 1. Hello everybody! Longtime player, first time poster here! I’m about to embark on playing through the entire series and want help with some decisions…For the sword abilities, I don’t think they matter much and you get Stun Impact and Ripple Drive as nice attacks with Shield/Staff. This is shown in the table below. Depends on the fighting style you plan to use and your growth, if you plan on an offensive play style then choose sword, if you want to use magic more often then choose staff, if your gonna be defensive then pick shield, but keep in mind for one you choose you gotta give. originally created by Daniel Chiuchiarelli and Aaron McNabb, and contributed to by KH13 staff. RELATED: Kingdom Hearts: Should You Pick The Sword, Shield, Or Staff?Yes, mostly small stuff. The Dream Sword has no MP or item slot benefits and both Leaf Bracer (prevents the user from being interrupted while casting Cure) and Lucky Strike (increases the drop rate of items) both come very late in the game with this choice. It is essential to know what your choice does first whenever you want to select any of the Kingdom Hearts beginning choices. Hence, it is recommended to give up the sword. For my very first playthrough I know I chose Sword and gave up Staff. Mechanically KH1 doesn't play much differently in Proud, but in KH2 and KH3 critical mode gives you additional abilities, and in KH2 you actually do more damage in Crit. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Magic is all you need to breeze through KH1 Proud (haven't done exp 0 yet, but I plan to in the future). Member. First to use the amazing luckylucky ability. Just wondering what you guys picked~ Sword: The power of the warrior. So I decided to share my point of view with you guys. Weapon Stats Auto Ability Unlock Kingdom Key Str. Equip more to entire party to boost. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Am I incorrect in thinking Shield is 100% the best to take first?". Probably the club for attack is the best for level 1. The stat not chosen for either will develop normally. An Ability can now be equipped or unequipped simply by pressing while highlighting its entry in the Ability menu, and are. Choose the Shield, sacrifice the Sword. As u/bobguy117 said, +Staff/-Sword will get you 1 more MP permanently. Organisms belong to one of six kingdoms of life. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. . Question regarding dream weapon (sorry guys),. I'd say Sword is harder than Rod. Sword is a nifty choice if you want an uphill struggle, especially if you ignore the Air/Combo Plus abilities and stick to a three-hit combo. I've always chosen the sword and discarded the staff, and I've done this all the times I've played through Kingdom Hearts I, though there is that one time I chose the shield, but other than that, my choice is always the sword and I discard the staff. In short sword has no long term benefits unlike the other two. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. Abilities are learned through the stat matrix alone, level up chips will always give the same boosts to stats. Sword/shield/staff affect your beginning stats & the order in which you learn certain abilities. Pikapwned • 7 yr. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). and then the questions it asks you on Destiny Islands. Just like most armors in Kingdom Hearts, Goofy's shields can be upgraded using item synthesis. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. The Staff is the weapon of choice for Donald DuckIn Kingdom Hearts these are generally divided between rods which give Donald MP bonuses and enhance his magical strength and hammers which enhance his physical strength at the cost of his maximum MP. 2nd. Also allows for Form Change to "Ultimate Form". 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. 5 + II. Time 2 mins. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. The strongest weapon throughout the series. In kingdom hearts, each level is tied to a specific boost. Shields (Vexen) Weapons. If you chose the shield, you'll get it at level 85. For new players, shield – staff or shield – sword would be the best options. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. All the final mix games are harder then the original, since the enemies are tweaked to give more of a challenge. Strength: 88. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. Also the Sword/Shield/Staff choice doesn't buff stats, it. - The Gunslinger. I am guessing that if you are a bit afraid of the end game bosses then this is probably the best choice since you get the full set at level 69(except for the second MP Rage) but it only gets a extra item than the staff and no. What do you want outta life? If you choose the first options, your journey will begin at dawn; The kingdom is the third taxonomic rank in the biological classification system. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps! If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. The staff gives you higher mp, the sword gives you higher attack, and the shield gives you higher defense. The Ups let you breeze through the game until around Hollow Bastion. I almost always drop the Sword if I need to sacrifice something out of the three options. A Sword, a Shield, and a Staff sit on the pedestals. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. The game opens with a daydream about light and darkness, then shifts to a plane of nothing but round floors featuring Disney characters. The defense abilities early on make a huge difference at the coast of weaker endgame magic. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. You're browsing GameFAQs Q&A as a guest. I am seriously good at this. You get less mana, but as “magic” isn’t a stat necessarily in this game it matters less because you can equip accessories/Keyblades later on if magic. Posted by. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at. Plays 6243. ChesterTheJeste 15 years ago #1. Dropping the Sword/Shield is a personal preference, if you are confident in your abilities you can drop the Shield, if you think you’ll need the extra defense you can drop the Sword. What are the best choices to go for in the PS4 version of Kingdom Hearts 1?? PlayStation 4 PlayStation 4. CHRiesinger. As an added bonus, this short guide can be also be used for the PlayStation 3. I'm pretty used to KH2FM on critical, I've beated it a lot of times already but never really used magic that much and never went lvl 1, so this is an exciting new experience for me, I'm really having fun dying and testing everything to everything like. Guard, you bet, great and useful. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. Hearts kingdom maintenance chart level january chi notice update missions 15th. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Won't die at all in the beginning of the game. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra MP. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants. Atk:6,Def:2,AP:1,MP:2. I've been reading that going with shield is the best choice for a critical run, but in a proud run there's no finishing plus at the start and you've got tons more hp. a little google magic goes a long way. Shield = defense. Proud is the hardest, its even harder then the original kingdom hearts Expert mode. Gateway House, 28 The Quadrant, Richmond. Enhancing. View Kingdom Hearts 2 Sword Shield Staff Abilities. ago. Axel also was shown to be quite physically strong when he clashed with Saix. For Kingdom Hearts HD 1. Kingdom hearts can be played online at most plays. , Mom. I personally always pick keep staff, drop sword. Staff as the weapon of choice; Sword as the weapon to throw away (see below for further info). KH2: Always Shield for me. Megumi_sama12 years ago#9. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. Posted July 12, 2015. Sword = Offensive abilities earlier. Member. Walk forward to the center to activate the next scene where you will be presented with. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. For the shield abilities, Second Chance goes pretty late with the Staff but, again, Leaf Bracer is the more important of the two. *Rod. It doesn't effect anything else. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. P. The second question is obviously the classic Sword, Shield or Staff choice. Reviews. The first object increases some of. Veemon reacted to this. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. The weapon choice effects your starting stats and what abilities you learn at whatever level. Difficult modes also effect how you unlock the endings. So the sword would be the best. These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. 6,413. Sora is also able to temporarily wield a staff while within his Dive to the. 5 ReMIX on the PlayStation 3, Trophy Guide by Thundaka. Hirokey123 10 years ago #3. For the most part, yes it affects max stats, but only as much as it affects starting stats. Last 3 plays. Choose Sword - reject Shield or Choose Sword - reject Staff I have numerous save games from that playthrough. From left to right: Struggle Wand, Magic +1. hatok. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Shields are the weapon of choice for Goofy and Vexen. In Kingdom Hearts 3, you can actually level up your Keyblade. The Dream Rod's main downside is that Second Chance (allows the user to survive a single fatal blow with 1 HP. Once again, the game isn’t too keen to tell you what you are actually choosing between, offering up a Sword, Shield, and Staff to represent the. They are listed in the order of their earliest availability. Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. Posted by u/semajniN - 11 votes and 25 comments Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. The questions effect the speed that you leveling up. They are listed in the order of their earliest availability. Kingdom Hearts remains one of the most beloved JRPG series, which is why Kingdom Hearts: Final Mix was launched as the definitive version of the first game. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Kingdom Hearts Should You Pick The Sword Shield Or Staff . This destroys the Shadow, and the other two ram you in the back, knocking you to the floor. Standard, staff or shield, give up sword. KH2: Always Shield for me. Posted by u/semajniN - 11 votes and 25 commentsChoosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Attack vs defense is a bit harder of a choice. If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). If you pick staff, you get it at level 90. Magic +3. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. Getting the shield in KH2 doesn't actually make you harder to kill, necessarily, it just makes it so you gain certain things earlier. Getting old. MAGIC ROD: A lot of magic. It would be the same deal if you sacrificed the shield. 5+2. Lvl. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. In my Proud run, I chose the Shield and forsook the Staff. Here's some examples I remember. His weapon of choice is a shield as he chooses to protect and solve conflict with as less violence as possible. Im thinking about starting over and doing hard mode, which is the best one to choose first and to sa----- Sora’s Stats at Level 1 and Level 100 Based on Initial Attribute Choices ----- As you can see from the table below, this choice has minimal effects on strength, AP, and defense at high levels-- but the differences in MP and number of item slots are something to think about. and Proud Mode. Log in to add games to your lists. The final heartless waves at lv1 are already almost near impossible. This gives you access to some pretty key abilities much earlier on. It is. Nintendo Switch PC Xbox One. Add this game to my: Favorite Games. The former is risky for obvious reasons and the. The level cap in. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "The Sword, The Staff, or The Shield?" - Page 2. FM Abilities are only available in Kingdom Hearts II: Final Mix. Staff Online Users More . Extra MP is gotten through Bonus Levels. This has the effect of greatly reducing the power of your magic, having a lower MP total, and causing you to learn magical abilities VERY LATE, in comparison to getting shield and sword powers very early on. Shield is chosen at the start: Lv. Sword. for goofy, use all omega arts and the massive bumper shield. Overall go with the Shield. You can increase defense and strength with items throughout the game so the benfits are nulled really. SNOW WHITE advertisement Sora starts off standing on a stained-glass platform depicting Snow White. While Staff and lose Shield is arguably the hardest way to start the game. In kh1 the magic works with exponential stacking, I want to say the highest possible magic stat is about 18, without the staff that's a measly 17. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. 2. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). 5 ReMIX. (The sword gives you more strength, but that's not necessarily important as you can easily get a Strength boost item and get maximum strength either way). Strength, defense, and AP can be augmented; MP and slots cannot, but MP 12+ is plenty to wipeout every (routine. This body shield is made with a high grade vinyl material. So I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. KH2: Always Shield for me. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. you may adopt the shield abandoning sword, then the invincible speedster and unchanging armor, in that order. 5 . melvinmelon123 12 years ago #2. NEVER. a Sword, a Shield, and a Staff. 5 + II. - Max AP - Lucky Strike at LV15 (rather than 39 or 69) - Jackpot at LV24 (rather than 54 or 63) - Max Item slots If you do any synthesis, whether you enjoy or abhor item "farming", that combo gives you a huge leg up. The choices will have an effect on leveling speed and the order of abilities learned. 2. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). Take Sword, forsake Staff – High strength, low AP. 1. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. remravenember • 9 yr. I used to always pick the sword as that is sort of the “cannon” choice. Posted July 12, 2015. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. The only thing you get from picking one is a boost in that range (Sword = attack, staff = magic, and shield = defense) and a different learning curve for your abilities. Equip more to boost effect. Even though staff gives more magic early on, all end up with the same stats and abilities EXCEPT the shield - the shield will give an extra item slot that the sword and staff won't (I believe you have to give up. It swats at you, but you're faster, bludgeoning it with your staff. Menu. And in KHI, MP not. About the choices (Sword/Shield/Staff) that speedruns choose, the answer is kinda variable depending on the run. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. However, your choice of struggle bat matters a little bit, in which case I'd say you should go with the attack or magic bat, depending on which you intend to use more. a Sword, a Shield, and a Staff. 6,413. For some reason, you get several Finishers the earliest by going Staff. Sora’s Abilities are mainly physical and offensive, allowing him to deal more damage to enemies in a single combo. Adjust camera - Right analog stick. Shield The wand gives you extra magic which gives you the most possible magic slots. The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. Critical mode is available in kingdom hearts birth by sleep, kingdom hearts ii final mix, kingdom hearts re:coded, kingdom hearts 3d: Proud mode · 2 · none ; This took so many hours and i am so tired of hearing this stupid kirby song. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. I went for Sword and Shield. It is by no meansItem slots are nice, but having two extra Curagas at anytime is a lot better. Middle 3. It is the WORST thing. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "The choices in the beginning of KH1". The shield is widely considered to be the best choice. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. This is the KH2 board. 59, defender, combinaion boost ; Organisms belong to one of six kingdoms of life. Playing my 2nd Lv1 run now and went the same. Defense: 80. I usually sacrifice it. You're gonna need that extra defense in the long run (especially at the start). Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. For Kingdom Hearts HD 1. What choices did you make in the beginning? xXMythieXx 13 years ago #1. If you like magic, take the Staff and drop the sword. On Day 118, Roxas goes on vacation at Twilight Town, and is invited to participate at Grandstander, using a Struggle Sword to do so. Each option gains the same abilities and accessory slots, just at different. If proud mode, choose the shield and give up the sword. Kingdom Hearts HD 2. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. If you drop shield your attack becomes 5 and defense becomes 1. Most people say to go with either Strength or Defence. Shield you get all the nice defense abilities and a good spread of attack abilities but the nicer magic abilities all come very later. Post discussion, fan-art, videos…To celebrate the release of Kingdom Hearts HD 1. sword shield or staff. So if you are wondering, what choice should I make for Kingdom Hearts 3 or what choice is the right one for you. The defense abilities early on make a huge difference at the coast of weaker endgame magic. This increases its stats & enhances its abilities, making it a more powerful weapon. Published. What is the best weapon to choose in the beginning of Kingdom Hearts?What happens if you sacrifice the shield, staff, or the sword?Let's talk about it. Stats are almost inconsequential and you can feel a pinch one way or the other from your choices only at the very beginning. 10,708 posts. Magic really comes into its own in the later parts of the game, by which point 1 magic point won't make much difference. sword shield or staff. Equip more to boost effect. Updated Dec 03 21 # Qns 10. However the second one you choose will be a stat reduction. If you're trying to speed through the game then early access to Sliding Dash and other Combo Finishers will greatly increase your damage dealt. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra mp. 5 and now that I'm almost through with it I can see how your choice plays heavily into your playstyle during your run. On Critical, I can see no reason to not. A sword of terrible destruction. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. AngelosTheHero 8 years ago #3 It's a tie between the Dream Shield and the Dream Rod; the Dream Sword gives you a whopping one point of strength compared to the others, and although it has one more item slot compared to the Dream Rod, the Dream. The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, lit. As for stats the choice should be between choosing the shield and staff. Choosing the Mystic will have Sora gain magic-related abilities earlier on, such as MP Haste and Magic Combo Thrift. But abilities are the big deal and, agreed, shield is probably the best choice in that regard. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. Sadly that didn't happen lol. 2. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. Cheats. . BlackKnight92 15 years ago #2. 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. 2) Pick the Staff and drop the Sword. The Desire and Power choices in the Prologuein Kingdom Hearts 3 affect Sora's stats and abilities. 5 Remix on the PlayStation 4, Kingdom Hearts 1 Guide and Walkthrough by cR0Ck. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. KH2. CryptoKingdom Hearts HD 1. Merc123 12 years ago #7. dfj3xxx. . That must have been my start too! I remember I took like 20+ minutes to make my beginning choices about the sword, shield, staff. You can lose the sword instead if you really want. So the Struggle weapon is more or less just an early game bonus, but the Dream weapon affects which abilities you get at level up for the rest of the game, and choosing Shield gives you Once More and Second Chance earlier than the other. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar.